Wolf 2nd grade
Second graders take on more outdoor skill-building and start practicing everyday citizenship and safety habits.
The six every Wolf works on.
One adventure for each part of the program: character and leadership, the outdoors, personal fitness, citizenship, safety, and family and reverence. The den works through them together across the school year.
Bobcat WolfThe adventure every Wolf starts with: the Scout Oath and Law, the sign, the salute, and the handshake.
Running With the PackEating well, exercising, and getting enough rest, and why a Scout keeps all three going.
Safety in NumbersA personal-safety adventure a Wolf works through mostly with a parent or guardian.
FootstepsWolves learn more about their family’s faith traditions at home, and why being trustworthy matters.
Council FireWolves build a model community, then find a way to take an active part in their real one.
Paws on the PathA walk outdoors with the Wolf den, and the gear worth bringing along on it.
Bobcat comes first every year. It covers the Scout Oath, the Scout Law, the Cub Scout sign and handshake, and how to be a good den member, at a level written for 2nd grade.
Then two the den picks.
Wolf Scouts choose their last two adventures from the 17 electives below. Dens usually pick together, based on what the Scouts are curious about and what the season allows.
This den’s schedule
The Wolf den sets its own meeting day and time after the first pack meeting of the school year, so it is not listed here yet. Pack-wide dates are on the Calendar, and a den leader can tell you the rest.
A Wolf Goes FishingThe basics of fishing where you live, then a trip with the den, pack, or family.
Adventures in CoinsWolves try coin collecting, learning where coins are made and what their pictures mean.
Air of the WolfPaper airplanes and other flying things, and what makes one fly farther than another.
Champions for Nature WolfWolves find small habits that protect air, water, and food, and see how they add up.
Code of the WolfMath as patterns and secret codes, including how a key hides a message.
Computing WolvesA look inside a computer at the parts that make it work, and the on-off code it runs on.
Cubs Who CareWolves try out some of the challenges people with disabilities face, to understand them better.
Digging in the PastDinosaurs and fossils, the work a paleontologist does, and a dinosaur of your own invention.
Finding Your WayMaps and compasses, and how each one tells you whether you are headed the right way.
Germs Alive!Why handwashing, sneezing into your elbow, and a clean room keep you from getting sick.
Let’s Camp WolfAn overnight campout, with the Wolf packing and doing more of the work each time.
Paws for WaterSwimming as exercise, and the rules that keep swimming safe.
Paws of SkillSports and active games, using the Scout Oath and Law as a guide while you play.
Pedal With the PackGetting a bike ready and knowing what to bring, then a ride with the den, pack, or family.
Race Time WolfDesign and build a Pinewood Derby® car or a Raingutter Regatta™ boat, then race it.
Spirit of the WaterWhere the water you use comes from, and what you can do to use less of it.
Summertime Fun WolfThree Scouting activities over the summer, from day camp to a pack picnic.
Special elective adventures
Scouting America lists these on their own because they need a certified instructor and an approved range, so they happen at council and district events such as day camp rather than at a den meeting, and there is no adventure page for them. Ask a den leader whether one of these counts toward a Scout’s two electives.
- Archery Wolf. Target archery, earned only at an approved event with a certified instructor and a proper range.
- Slingshot. Slingshot target shooting, earned only at an approved event with a certified instructor and range.
- BB Guns. BB gun target shooting, earned only at an approved event with a certified instructor and range.
Adventure names, links, and loop images taken from www.scouting.org, July 2026. The one-line descriptions are Pack 170’s own summaries of each linked page, not Scouting America’s wording. Follow a link for the actual requirements. Scouting America updated the Cub Scout adventure program on June 1, 2024.
