Bear den

Bear 3rd grade

Third graders take on bigger outdoor and community challenges, including their first knife-safety adventure, Whittling.

Required adventures

The six every Bear works on.

One adventure for each part of the program: character and leadership, the outdoors, personal fitness, citizenship, safety, and family and reverence. The den works through them together across the school year.

  1. Bobcat Bear adventure loop
    Bobcat Bear

    The adventure every Bear starts with: the Scout Oath and Law, the sign, the salute, and the handshake.

  2. Bear Strong adventure loop
    Bear Strong

    Eating right and exercising to stay physically strong, plus the rest and reading that keep a mind awake.

  3. Standing Tall adventure loop
    Standing Tall

    The Protect Yourself Rules, using electronics responsibly, and protecting your body at play and work.

  4. Bear Habitat adventure loop
    Bear Habitat

    Bears plan and take a one-mile walk with the den, on a neighborhood, nature, or historical trail.

  5. Paws for Action adventure loop
    Paws for Action

    The country’s symbols, how communities solve their own problems, and a service project of the den’s own.

  6. Fellowship adventure loop
    Fellowship

    Bears explore their family’s faith traditions and find what another faith has in common with them.

Bobcat comes first every year. It covers the Scout Oath, the Scout Law, the Cub Scout sign and handshake, and how to be a good den member, at a level written for 3rd grade.

Electives

Then two the den picks.

Bear Scouts choose their last two adventures from the 17 electives below. Dens usually pick together, based on what the Scouts are curious about and what the season allows.

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This den’s schedule

The Bear den sets its own meeting day and time after the first pack meeting of the school year, so it is not listed here yet. Pack-wide dates are on the Calendar, and a den leader can tell you the rest.

Ask about the Bear den →

  • A Bear Goes Fishing adventure loop
    A Bear Goes Fishing

    Fishing with a cane pole or a rod and reel, the fish that live nearby, and the rules that go with it.

  • Balancing Bears adventure loop
    Balancing Bears

    Equations as a balance, where whatever is on one side has to match the other.

  • Baloo the Builder adventure loop
    Baloo the Builder

    Bears build something useful or fun out of wood and learn the tools that go into it.

  • Bears Afloat adventure loop
    Bears Afloat

    Bears pick a canoe, kayak, or paddleboard and learn to handle it; the swimmer test comes first.

  • Bears on Bikes adventure loop
    Bears on Bikes

    What to wear, some basic bike maintenance, and a ride with the den, pack, or family.

  • Champions for Nature Bear adventure loop
    Champions for Nature Bear

    Water, soil, and air as resources worth protecting, and a conservation project to match.

  • Chef Tech adventure loop
    Chef Tech

    Cooking as technology, from a stick over an open fire to a microwave.

  • Critter Care adventure loop
    Critter Care

    Looking after pets, and what different animals need from the people who keep them.

  • Forensics adventure loop
    Forensics

    The clues people leave behind, and how forensic scientists use them to solve a case.

  • Let’s Camp Bear adventure loop
    Let’s Camp Bear

    Packing for a campout, then finding a good spot and pitching a tent to sleep in.

  • Marble Madness adventure loop
    Marble Madness

    Marble games, mazes, and obstacle courses, plus the words only marble players use.

  • Race Time Bear adventure loop
    Race Time Bear

    Build a Pinewood Derby® car or a Raingutter Regatta™ boat and find out what makes it go.

  • Roaring Laughter adventure loop
    Roaring Laughter

    Jokes, smiles, and all the ways a laugh spreads to the people around you.

  • Salmon Run adventure loop
    Salmon Run

    Swimming and boating, and how to stay safe in and around the water.

  • Summertime Fun Bear adventure loop
    Summertime Fun Bear

    Three Scouting activities over the summer, from day camp to a pack picnic.

  • Super Science adventure loop
    Super Science

    The questions scientists ask, tried as experiments: why the sky is blue, how gravity works.

  • Whittling adventure loop
    Whittling

    How to use a pocketknife safely, and the basics of carving something with it.

Special elective adventures

Scouting America lists these on their own because they need a certified instructor and an approved range, so they happen at council and district events such as day camp rather than at a den meeting, and there is no adventure page for them. Ask a den leader whether one of these counts toward a Scout’s two electives.

  • Archery Bear. Target archery, earned only at an approved event with a certified instructor and a proper range.
  • Slingshot. Slingshot target shooting, earned only at an approved event with a certified instructor and range.
  • BB Guns. BB gun target shooting, earned only at an approved event with a certified instructor and range.

Adventure names, links, and loop images taken from www.scouting.org, July 2026. The one-line descriptions are Pack 170’s own summaries of each linked page, not Scouting America’s wording. Follow a link for the actual requirements. Scouting America updated the Cub Scout adventure program on June 1, 2024.